Thursday, April 24, 2008

Blender Basics 2: Setting up a scene.




Oops, I forgot to blog this one last month! Well you CartoonSmarter's probably predicted this lesson would be out anyway. Here's a rundown of what's taught...

This lesson teaches

Create a basic rig (a skeleton)
Skin a rig 3 different ways
Lathe using the Spin tool
Use the Screw tool
Use multiple textures
Extrude along 2d and 3d bezier paths
Place an image using UV maps
Use procedural textures on materials
Use boolean modifiers on objects
Use layers
Use groups
Append from other files
Create new screens
and more tips on working with materials, meshes, objects, lights, and rendering

The link you ask? Click here